If you're looking to start cod bot lobbies quickly, choose the right rifle for your combat style. The table below answers questions beyond just raw numbers, including who has the best mid-range rifle, which AR is better for close combat, which AR replaces an SMG, which AR is more forgiving, and so on. The stats are your map, but how you choose to use them is what determines the route. Then, we'll look at the builds and how they are executed on the field.
Hybrid Hitscan Behavior: Why Velocity is not Everything
Engine Note: The BO7 engine uses a hybrid system. Within certain ranges the bullets are scanned as hitscans. Beyond that, the projectile rules will apply.
What bo7 codes means:
More velocity inside those hitscan bands won't alter the feeling; it'll only extend the edge of the band.
Bullet speed has nothing to do with the shot delay you feel when shooting at close/mid distance. It's all about ADS, recoil and ADS control.
- Setup in a practical way:
- For ARs that are close/mid (AK-27 or Peacekeeper), prioritize ADS, recoil and velocity.
- Medium/long ARs: only add velocity to the outer boundary of the hitscan.
Attachment Blueprints, Playstyle Templates
Note: Build lists have different names. First, follow the logic of the list and then match it to your parts. Maps are best suited to the direction.
M15 (mid-range control / all-round)
Direction: reduce recoil, extend range of effective fire and keep ADS at a reasonable level.
- Suggested:
- Muzzle (horizontal + mildly vertical)
- Barrel: mid-long (range/velocity)
- Underbarrel/Grip (vertical control or stability)
- Optic 1.5x-2.0x Clear Glass
- Stock/Rear ADS/stability Mix:
Technique: Use 5-7 round bursts rather than full sprays beyond 25m.
- Who: the default player for most players.
AK-27 bully (close/mid lane)
Direction: Do not over-tax ADS.
- Suggested:
- Muzzle hybrid compensator (vert + horizon)
- Underbarrel: first-shot stability/initial recoil
Stock: reduce hip-fire/movement penalty without killing ADS
- Mag: Keep the standard to prevent handling tax
- Technique: 3-round burst--reset--3-round burst to hold accuracy inside 4-shot zone.
- Whom: Space-grabbing AR users of the SMG style.
MXR7 (head-line specialist)
- Direction : ADS rapid + first-shot accuracy, modest range.
- Suggested:
- Muzzle (control of first shot): precision brake
- Clean 1.0x-1.5x Dot
- Barrels: Lightweight mid (some range but without sluggishness).
- Rear, flinch/ADS assistance
- Technique : drag from chest to head for 1 body + 2 heads; outside of first range, switch on deliberate two-stage bursting.
Who: Confident aimers who track headlines.
X9 Maverick
- Direction: tighten burst spread, speed up recentering, keep ADS tidy.
- Suggested:
- Muzzles: spread burst tuners
- Barrel: short-mid for faster handling
- Underbarrel, burst stabilization is not the same as spray control
Optic: Low mag clarity
- Technique: aim before firing, and then fire in rhythm. In the event that you miss a shot, break your line-of-sight immediately, and then re-engage.
Who: players that live off timing and info advantages.
DS20 Mirage - Utility opener
- Direction: Play around the grenadelauncher.
- Suggested:
- Muzzle : compensator balanced
- Underbarrel stability: vertical + transition
- Priority: plan nade timings--entry, denial, utility breaking
Technique: first use the launcher for space and then advance with rifle.
- Who : utility anchors for the team and objective players.
Peacekeeper Mk1
- Direction : stack mobility/readiness, tame your initial kick.
- Suggested:
- Muzzle: light compensator (first-shot stability)
- Stock/Rear : ADS+ sprint-to-fire
- Barrels: Short for mobility, accept some range loss
- Laser: Hip-fire tightening mode-permitting
Technique: Use a sliding/strafing motion to get close to the target; if you are over 20 m, use short bursts.
Who: Re-engagers and fast rotators.
\ Turning Paper Strength into Real Win Rate
- Route to rifle and not rifle to route
If you fight at a distance greater than 25 m, choose M15/MXR7. If you live near chokepoints, AK27/Peacekeeper are better.
10-minute drill at a distance of 13 m
- Recreate distance to the wall; record dispersion of first 10 shots. Layer in the strafe and short-burst rhythm.
Feel the Hitscan Boundary
- In a range, back off from close to far and note when you must start leading/compensating--lock that invisible line into your muscle memory.
Upgrade your KPIs
Track accuracy in the first shot. Also, track opening duel win rates and TTK deviations per engagement. Not just K/D. Consistency is more important than highs.
FAQ
- Q: If I am average at aiming, should I use MXR7 or not?
A: Yes, you can train chest-to head drags. Start with 1.0x - 1.5x optics. Use short-bursts of cadence and start at 1 head plus 2 body. Then extend range.
Q: Why is X9 feeling feast or famine?
- A: It's cadence-gated. Failure to perform a single-burst will double your exposure. Solution: aim corners before committing to a burst. Disengage if the shot is imperfect.
Q: My Peacekeeper feels wild in mid-range. Do I overreact?
Its recoil visual overstates the real climb. Use bursts of 5-7 rounds, prioritise first-shot stability components, and allow movement to create windows, instead of beaming lanes.
Q: Why do my AK-27 sprayed shots go wide after five or six shots?
- A: It changes to horizontal-heavy recurve. Switch to 3-burst--pause--3-burst for tighter cones.
Q: Is the M15 too dull for play at high ceilings?
- A: The maximum is reached by staying at the mid-range TTK of 312 ms more than any other. It's not flashy. But it converts the most winning fights at pubs and in ranked.
Quick Picks and Summary
- Looking for a gun you can use anywhere? M15.
- Corner-brawling, lane-pressure: AK-27 vs Peacekeeper (faster and looser feeling).
- MXR7's 3 shot potential is 240ms.
- Anchor and punish the overexposure.
- Team utility/entry deny: DS20 -- win space with the launcher.