Helldivers 2: A Player's Guide to Core Mechanics and Common Tactics

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Most players who finish Grand Theft Auto V's story will encounter the choice between killing Michael, killing Trevor, or selecting "The Third Way."

Most players who finish Grand Theft Auto V's story will encounter the choice between killing Michael, killing Trevor, or selecting "The Third Way." This is the canonical "true" ending that allows all three protagonists to survive. In practice, it functions as a final series of assassination missions orchestrated by Lester.

Lester's plan is to eliminate the external threats closing in on Michael and Trevor by stripping their powerful allies of enforcement. He lures both the FIB (through Steve Haines) and Merryweather (through Devin Weston) to a single location—the foundry—for an ambush. This mission is essentially a large-scale shootout where the player switches between all three characters to wipe out both factions. Success here doesn't just kill goons; it removes the protective muscle behind the main antagonists, leaving Haines and Weston vulnerable.

Afterwards, the game moves into a sequence of targeted kills. Michael kills Stretch, Franklin kills Wei Cheng, and Trevor kills Steve Haines. Finally, all three meet to deal with Devin Weston. The scene where they push his car off a cliff is the final, collective act. The key takeaway is that "The Third Way" requires the trio to work in concert one last time, using brute force and Lester's guiding intelligence to permanently clear their names and debts. Lester then distributes the funds from the Union Depository heist, providing the financial conclusion to their story.

What is Lester's Role in GTA Online's Major Heists?

Lester serves as the primary heist coordinator for the GTA Online protagonist from the beginning. His role evolves from a simple planner to a involved partner in world-threatening scenarios. Players should understand his involvement is structured around major content updates.

The Doomsday Heist (2017): This marks a significant shift. Lester isn't just planning a bank job; he's partnering with the player to work for (and later against) Avon Hertz. The three-act structure here is complex. Lester guides the player through stealing advanced military hardware and uncovering a conspiracy. The critical point in the story comes at the end of Act II, where Lester, like the player, is betrayed by Avon. His dialogue confirms the shift from a profit-driven motive to a necessary mission to stop a nuclear threat. After Avon is defeated, Lester's reward to the player is practical: he permanently waives his fee for removing wanted levels, a useful in-game perk.

The Diamond Casino Heist (2019): Here, Lester is reluctantly pulled out of retirement. The setup mission at Mirror Park shows his initial frustration, which turns to concern when he realizes his phone was hacked. This heist returns to a more classic structure, but with Lester deeply involved in the planning from the player's Arcade basement. A notable character development is his romantic relationship with the hacker, Georgina Cheng, which humanizes him beyond the isolated planner. After the heist, most players use his planning board to replay the casino robbery repeatedly for income.

Later Appearances (The Contract & Beyond): Later updates confirm Lester's ongoing, though more background, role in the universe. Franklin mentions him in "The Contract" as the former king of assassination contacts. By 2024, an email from Lester selling a factory suggests he is mostly retired, his story having come full circle from a man in a dusty house to someone who has seemingly found personal and professional closure.

How Do Players Typically Use Lester's Services in Free Mode?

Outside of story missions, Lester provides several essential, tactical services accessible via the in-game phone. Players use these constantly:

  • Remove Wanted Level: This is the most frequently used service. For a fee (waived after completing the Doomsday Heist finale), it instantly clears your current wanted level. This is crucial for escaping tricky situations or during sell missions.

  • Locate a Vehicle: This places a waypoint on your personal vehicle, which is helpful if you've abandoned it during a firefight or can't remember where it was destroyed.

  • Reveal Players: This temporarily marks all other players on the map. It's generally used in tense public sessions to track potential threats or rival CEOs/Motorcycle Club members.

  • Cops Turn a Blind Eye: For a short time, this prevents the police from responding to any crime you commit, except for killing officers directly. It's commonly used by players during specific prep missions or when causing mayhem without interference.

The general behavior is to keep Lester on speed-dial for his "Remove Wanted Level" function alone, as it is one of the most practical tools for surviving in Los Santos.

What is Lester's Relationship with the Main Trio Really Like?

Lester's dynamics with Michael, Trevor, and Franklin are distinct and based on mutual need, history, and sometimes genuine care.

  • Michael: Their relationship is the oldest and most professionally grounded. There's a history of successful scores, but also neglect from Michael. Lester is loyal to Michael, often providing the plan that gets him out of trouble. Michael, in turn, often defends Lester from Trevor's abuse.

  • Trevor: This is openly antagonistic. Trevor relentlessly mocks Lester's physical condition and tries to cheat him. Lester views Trevor as a volatile, stupid liability. Their interactions are purely transactional and filled with tension.

  • Franklin: This evolves into the healthiest friendship. Lester acts as a mentor to Franklin, offering him the assassination side jobs and later gifting him Michael's old Vinewood house. Franklin shows Lester respect, and Lester trusts Franklin with critical tasks, including ultimately saving Michael and Trevor in "The Third Way."

How is Lester's Character Designed Beyond the Stereotype?

While Lester fits the "reclusive hacker" archetype, the game adds layers that make him more memorable. His physical disabilities are consistently part of his character, affecting how he moves and even jokes ("driving aggravates his hives"). His social awkwardness isn't played just for laughs; it explains his preference for online life and his difficulty with normal conversation.

His darker traits, like spying on webcams or his dubious online personas, prevent him from being a purely sympathetic figure. However, his genuine expertise, his loyalty to those who treat him well (like Franklin and later the GTA Online protagonist), and his unexpected romantic subplot with Georgina create a more rounded individual. He is a brilliant, flawed, and pivotal anchor point for most of the game's criminal underworld.

U4N gives players more options for Helldivers 2 items and credits: https://www.u4n.com/helldivers-2/items

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